Mana Value
5
Rarity
rare
Scytheclaw
Artifact — Equipment
Card Text
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1. Whenever equipped creature deals combat damage to a player, that player loses half their life, rounded up. Equip {3}
Keywords
Set
Commander Masters
(CMM)
EDHREC Rank
#6,947
The Germ token enters the battlefield as a 0/0 creature and the Equipment becomes attached to it before state-based actions would cause the token to die. Abilities that trigger as the token enters the battlefield see that a 0/0 creature entered the battlefield.
Wotc — August 07, 2020
Like other Equipment, each Equipment with living weapon has an equip cost. You can pay this cost to attach an Equipment to another creature you control. Once the Germ token is no longer equipped, it will be put into your graveyard and subsequently cease to exist, unless another effect raises its toughness above 0.
Wotc — August 07, 2020
If the Germ token is destroyed, the Equipment remains on the battlefield as with any other Equipment.
Wotc — August 07, 2020
If the living weapon trigger causes two Germs to be created (due to an effect such as that of Doubling Season), the Equipment becomes attached to one of them. The other will be put into your graveyard and subsequently cease to exist, unless another effect raises its toughness above 0.
Wotc — August 07, 2020
Scytheclaw's triggered ability triggers and resolves after combat damage is dealt. For example, if the Germ token deals 1 combat damage to a player with 10 life, combat damage will reduce that player's life total to 9. Then Scytheclaw's ability will cause the player to lose 5 life, leaving the player at 4.
Wotc — November 04, 2015
AI Card Explanation
Click "Generate Explanation" to get an AI-powered breakdown of this card, including how it works, ability explanations, common questions, and gameplay tips.
Generating explanation...
This may take a few seconds