Shaman of Forgotten Ways

Mana Value

3

Rarity

mythic

Shaman of Forgotten Ways

Creature — Human Shaman

{2}{G}
Color Identity: G

Card Text

{T}: Add two mana in any combination of colors. Spend this mana only to cast creature spells. Formidable — {9}{G}{G}, {T}: Each player's life total becomes the number of creatures they control. Activate only if creatures you control have total power 8 or greater.

Power/Toughness: 2/3

Keywords

Formidable

Set

Dragons of Tarkir

(DTK)

EDHREC Rank

#6,139

The first ability of Shaman of Forgotten Ways is a mana ability. It doesn’t use the stack and can’t be responded to.

Wotc — February 25, 2015

The mana produced by Shaman of Forgotten Ways can be used to cast face-down creature spells with morph or megamorph.

Wotc — February 25, 2015

Count the number of creatures each player controls when the last ability resolves to determine what number each player’s life total will become.

Wotc — February 25, 2015

For a player’s life total to become a specific number, the player gains or loses the appropriate amount of life. For example, if a player’s life total is 12 and that player controls three creatures as the ability resolves, they will lose 9 life. Other effects that interact with life gain or loss will interact with this effect accordingly.

Wotc — February 25, 2015

If a player controls no creatures as the last ability resolves, their life total will become 0, causing that player to lose the game. If all players’ life totals become 0 this way, the game will be a draw.

Wotc — February 25, 2015

If you control a creature with power less than 0, use its actual power when calculating the total power of creatures you control. For example, if you control three creatures with powers 4, 5, and -2, the total power of creatures you control is 7.

Wotc — February 25, 2015

Some formidable abilities are activated abilities that require creatures you control to have total power 8 or greater. Once you activate these abilities, it doesn’t matter what happens to the total power of creatures you control.

Wotc — February 25, 2015

Other formidable abilities are triggered abilities with an “intervening ‘if’” clause. Such abilities check the total power of creatures you control twice: once at the appropriate time to see if the ability will trigger, and again as the ability tries to resolve. If, at that time, the total power of creatures you control is no longer 8 or greater, the ability will have no effect.

Wotc — February 25, 2015