Hellspur Posse Boss

Mana Value

4

Rarity

rare

Hellspur Posse Boss

Creature — Lizard Rogue

{2}{R}{R}
Color Identity: R

Card Text

Other outlaws you control have haste. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) When this creature enters, create two 1/1 red Mercenary creature tokens with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

Power/Toughness: 2/4

Set

Outlaws of Thunder Junction

(OTJ)

EDHREC Rank

#6,752

Once an outlaw that came under your control this turn has legally attacked, causing it to lose haste by removing Hellspur Posse Boss won’t cause that outlaw to stop attacking.

Wotc — April 12, 2024

A card, spell, or permanent is an outlaw if it has the Assassin, Mercenary, Pirate, Rogue, or Warlock creature type. It doesn’t matter if it has more than one of those creature types; as long as it has at least one, it’s an outlaw.

Wotc — April 12, 2024

Outlaw is not a creature type. If an effect asks you to choose a creature type, you can’t choose outlaw.

Wotc — April 12, 2024

If an ability refers to an outlaw or whether a player controls an outlaw, it’s referring only to permanents with one or more of the creature types specified above. Notably, it’s not referring to any spell or card not on the battlefield. However, other abilities may refer to an “outlaw spell” or “outlaw card” in a zone other than the battlefield. Those abilities refer to spells and cards with one or more of the specified creature types.

Wotc — April 12, 2024